Riot Pulls a Blizzard and I am Not Mad About it


We all know World or Warcraft - and some of you out there (including myself) still play it. I remember it like it was yesterday. In late 2004, Blizzard Entertainment launched World or Warcraft to the world for the first time. It paved the way to many more entertaining and fun Blizzard games in the future and set WoW has a sort of base for making their future games really really good. Since then, WoW has made huge strides in expansions and building WoW to a modern standard in 2020. Of course, in 2019 they brought all the nostalgia back with WoW Classic. Where "We took a look at some data for the first two weeks of January and found around 357,000 players still playing WoW Classic on EU and US servers. The breakdown is about 180,000 players on EU servers, and 173,000 players on US servers. These numbers aren’t what they used to be back in August and September of 2019, but they’re still strong nonetheless."

And the most recent version of WoW has a total of 4 Million active subscriptions. However for Blizzards case, they are rapidly declining their sub base year over year - so they did the smart thing and shifter gears - they created new games and are pushing those, while keeping WoW as their base income.


Total number of Subscribers for WoW (in millions)

this ranges from 2015 to 2022 as projected.


WoW was definitely not their first rodeo - it was only their most successful game at their peak. Creating a total of 19 games as Blizzard Entertainment.


It's pretty clear that Blizzard has expanded their games to shoot for another success, and in the process they have created some truly iconic and spectacular games! They did very well for themselves and it doesn't stop here, they plan on creating more games in the future.

Riot Games has been around (as League of Legends) since 2009. Creating one of the most popular and iconic MOBA's (multiplayer online battle arena) of all time! For many years, Riot only focused all their attention towards the expansion of LoL. Generating new champions, skills, runes, trees, and even storyline and backstories. Unlike Blizzard, they are actually at their peak today, and plan on continuing to grow at over 100 million active players. But nothing lasts forever, and Riot knows this very well. So they shifted gears in 2019 releasing TeamFight Tactics.

TFT - Riot

This game was very clearly modeled after the extremely popular Autochess by EPIC games. Dota aslo followed suit with Dota Underlords. Arguably, and maybe this is slightly biased, TFT seems to have done this the best. Animations, storylines, and playability is all very tight. The only complaint I have with this game is that they are still experimenting with classes, skills, items, and even number of board slots to play with. So don't get too comfortable with the game, because everything will change overnight on you!

Riot's exact replica of Blizzard's Hearthstone

LoR

I mean, come on Riot... This basically 1 for 1 replica of Hearthstone takes all the lore, classes, ideas, and concepts of League of Legends Runeterra and sculpted an online card game (similar to Magic the Gathering) that looks to compete directly with Blizzards version. I have to say, as a long time League of Legends player, and MTG, this game is extremely refreshing. I know all the major champions and without knowing anything about LoR - It's like I am playing a game of League but with cards. Blizzard has the same concept behind their game, introducing heroes and abilities that you would find in WoW, but let's be honest. Blizzard had about a 7 years advantage to build their lore vs. Riot, so needless to say, Hearthstone is far more vast in options. For me, that makes the difference. I feel like I already know how to do well in LoR vs. Hearthstone. I guess only time will tell!

Valorant


Valorant, released in early 2020 as open Beta, competes directly with games like Blizzards Overwatch, but subtly competes with games like Counterstrike and other 5v5 assassination type games.

This gives me some massive Overwatch vides as far as playability though. Even introduces Agents like Jett that seems closely related to Genji from Overwatch. Of course, they aren't one for one and Riot does a great job at being unique in that respect. To me, this is one of their first games in a long time that ins't related to League of Legends in really any way. I think Riot is following the footsteps of Blizzard and expanding their outreach with new and exciting games. I hope their rival stays friendly and healthy! I love paying all their games! Thanks for reading!


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2019 by Anthony Terrano